.arena-page {
  width: min(366px, calc(100vw - 24px));
  height: min(720px, calc(100dvh - 32px));
  max-width: calc(100vw - 24px);
  max-height: calc(100dvh - 32px);
  margin: auto;
  padding: 0;
  overflow: hidden;
  border: 1px solid #f3bdd0;
  border-radius: 0;
  color: #303641;
  background: #fff;
  box-shadow: 0 24px 64px rgb(38 45 63 / 18%);
}

.arena-page::backdrop {
  background: rgb(25 34 48 / 48%);
}

.arena-page.is-battle {
  width: min(390px, 100vw);
  height: min(844px, 100dvh);
  max-width: 390px;
  max-height: 844px;
  border: 0;
}

.arena-page[hidden],
.arena-lobby[hidden],
.arena-battle-page[hidden],
.arena-button[hidden] {
  display: none;
}

.arena-lobby {
  display: flex;
  height: 100%;
  min-height: 0;
  flex-direction: column;
  padding-top: env(safe-area-inset-top, 0px);
}

.arena-header {
  display: grid;
  grid-template-columns: 64px minmax(0, 1fr) 64px;
  align-items: center;
  flex: 0 0 auto;
  gap: 8px;
  padding: 14px 12px;
  border-bottom: 1px solid #edf0f4;
  text-align: center;
}

.arena-header small {
  color: #9298a2;
  font-size: 10px;
}

.arena-header h1 {
  margin: 2px 0 0;
  font-size: 22px;
  line-height: 1.25;
}

/* Keep the dialog announcement focus without a control outline on its title. */
#arena-title:focus {
  outline: none;
}

.arena-header > button:last-child {
  justify-self: end;
}

.arena-button {
  display: inline-flex;
  min-height: 40px;
  align-items: center;
  justify-content: center;
  padding: 0 12px;
  border: 1px solid #f4b4c8;
  border-radius: 0;
  color: #d8547d;
  background: #fff;
  cursor: pointer;
  font-size: 12px;
  font-weight: 700;
  white-space: nowrap;
}

.arena-button.is-primary {
  color: #fff;
  border-color: #ed7198;
  background: #ed7198;
}

.arena-button:disabled {
  border-color: #e7e9ed;
  color: #a7acb5;
  background: #f7f8fa;
  cursor: default;
}

.arena-button:focus-visible,
.arena-search input:focus-visible,
.pvp-opponent-card:focus-visible,
.pvp-opponent-picker__list:focus-visible {
  outline: 2px solid #ed7198;
  outline-offset: -2px;
}

.arena-search {
  display: flex;
  flex: 0 0 auto;
  gap: 8px;
  padding: 10px 12px max(12px, env(safe-area-inset-bottom, 0px));
  border-top: 1px solid #edf0f4;
}

.arena-search input {
  width: 100%;
  min-width: 0;
  min-height: 42px;
  padding: 8px 10px;
  border: 1px solid #dfe3e9;
  border-radius: 0;
  color: #303641;
  background: #fafbfc;
  font: inherit;
  font-size: 16px;
}

.pvp-opponent-picker {
  display: grid;
  min-height: 0;
  flex: 1;
  grid-template-rows: auto auto minmax(0, 1fr) auto;
}

.arena-list-heading {
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  justify-content: space-between;
  gap: 8px;
  padding: 12px 14px 0;
}

.arena-list-heading h2 {
  margin: 0;
  font-size: 14px;
}

.arena-list-heading span {
  color: #9298a2;
  font-size: 11px;
}

.pvp-opponent-picker__feedback {
  display: grid;
  flex: 0 0 auto;
  gap: 8px;
  justify-items: center;
  padding: 4px 14px max(8px, env(safe-area-inset-bottom, 0px));
  color: #8b919b;
  font-size: 12px;
  line-height: 1.5;
  text-align: center;
}

.pvp-opponent-picker__feedback.is-error {
  color: #c74f73;
}

.arena-battle-page {
  width: 100%;
  height: 100%;
  overflow: hidden;
}

.pvp-opponent-picker__list {
  min-height: 0;
  padding: 12px;
  overflow-x: hidden;
  overflow-y: auto;
  overscroll-behavior: contain;
  scrollbar-width: none;
}

.pvp-opponent-picker__list::-webkit-scrollbar {
  display: none;
  width: 0;
  height: 0;
}

.pvp-opponent-card {
  display: grid;
  width: 100%;
  min-height: 78px;
  grid-template-columns: 46px minmax(0, 1fr) 32px;
  align-items: center;
  gap: 11px;
  padding: 10px;
  border: 1px solid #e6e9ee;
  border-radius: 0;
  color: #303641;
  background: #fff;
  cursor: pointer;
  text-align: left;
}

.pvp-opponent-card + .pvp-opponent-card {
  margin-top: 9px;
}

.pvp-opponent-card__avatar {
  width: 44px;
  height: 44px;
  box-sizing: border-box;
  padding: 2px;
  border: 2px solid #fa7298;
  border-radius: 0;
  background: #fff;
  object-fit: cover;
}

.pvp-opponent-card__portrait {
  position: relative;
  display: block;
  width: 44px;
  height: 54px;
  padding-top: 10px;
  box-sizing: border-box;
}

.pvp-opponent-card__crown {
  position: absolute;
  left: 9px;
  top: 0;
  width: 26px;
  height: 23px;
  padding-top: 6px;
  box-sizing: border-box;
  clip-path: polygon(0 5%, 25% 35%, 50% 0, 75% 35%, 100% 5%, 87% 100%, 13% 100%);
  color: #633800;
  background: #ffd15a;
  font-size: 12px;
  font-weight: 800;
  line-height: 16px;
  text-align: center;
}

.pvp-opponent-card__crown.rank-2 { background: #dce2ed; color: #47536b; }
.pvp-opponent-card__crown.rank-3 { background: #e8b388; color: #65381a; }
.pvp-opponent-card.is-self { border-color: #fa7298; background: #fff4f8; }
.pvp-opponent-card:disabled { cursor: default; opacity: 1; }

.pvp-opponent-card__copy {
  display: grid;
  min-width: 0;
  gap: 3px;
}

.pvp-opponent-card__copy strong,
.pvp-opponent-card__copy span,
.pvp-opponent-card__copy small {
  overflow: hidden;
  text-overflow: ellipsis;
  white-space: nowrap;
}

.pvp-opponent-card__copy strong {
  font-size: 14px;
}

.pvp-opponent-card__copy span {
  color: #616a76;
  font-size: 11px;
}

.pvp-opponent-card__copy small {
  color: #979da7;
  font-size: 10px;
}

.pvp-opponent-card__arrow {
  color: #d8547d;
  font-size: 12px;
}

.pvp-dialog {
  width: min(390px, 100vw);
  height: min(844px, 100dvh);
  max-width: 390px;
  max-height: 844px;
  margin: auto;
  padding: 0;
  overflow: hidden;
  border: 0;
  border-radius: 0;
  background: #fff;
  color: #20232a;
  box-shadow: 0 24px 64px rgb(38 45 63 / 18%);
}

.pvp-dialog::backdrop {
  background: rgb(241 243 247 / 88%);
  backdrop-filter: blur(4px);
}

.pvp-battlefield {
  --pvp-accent: #ff6f9d;
  --pvp-blue: #72bde8;
  --pvp-idle-duration: 2400ms;
  --pvp-ipa-scale-x: 0.609375;
  --pvp-ipa-health-top: 42.62px;
  position: relative;
  width: 100%;
  height: 100%;
  overflow: hidden;
  isolation: isolate;
  /* IPA DB_BattleConfig id_1 uses bgfightJiaban01. CarmackScrollImage's
     initial viewport is the 3/2/1/0 tile stack and scales by
     max(g_fScaleX, g_fScaleY), which is CSS `cover` for the 640x960 image. */
  background-color: #dca967;
  background-image: var(--pvp-battle-background-image, url("./pvp/background/bgfightJiaban01_initial_3_2_1_0.png?v=ipa-pvp-background-20260901-1"));
  background-position: center;
  background-repeat: no-repeat;
  background-size: cover;
  user-select: none;
}

.pvp-battlefield.is-cannon-shaking .pvp-team-grid,
.pvp-battlefield.is-cannon-shaking .pvp-player-effect-layer,
.pvp-battlefield.is-cannon-shaking .pvp-effect-layer,
.pvp-battlefield.is-cannon-shaking .pvp-impact-layer {
  transform: translate3d(
    var(--pvp-cannon-shake-x, 0),
    var(--pvp-cannon-shake-y, 0),
    0
  );
}

.pvp-team-name {
  position: absolute;
  z-index: 190;
  box-sizing: border-box;
    min-width: calc(166px * var(--pvp-ipa-name-scale, var(--pvp-ipa-scale-x)));
    height: calc(52px * var(--pvp-ipa-name-scale, var(--pvp-ipa-scale-x)));
    padding: 0 calc(16.6px * var(--pvp-ipa-name-scale, var(--pvp-ipa-scale-x)));
  border: 0;
  color: #fff;
  background-size: 100% 100%;
  background-repeat: no-repeat;
  font-family: PvpIpaName, sans-serif;
    font-size: calc(20px * var(--pvp-ipa-name-scale, var(--pvp-ipa-scale-x)));
  font-weight: 400;
    line-height: calc(52px * var(--pvp-ipa-name-scale, var(--pvp-ipa-scale-x)));
  white-space: nowrap;
  overflow: hidden;
  transform: translateY(-50%);
  pointer-events: none;
}
.pvp-team-name.is-player {left: 0; top: 57%;}
.pvp-team-name.is-opponent {right: 0; top: 47%; text-align: right;}
.pvp-team-name[hidden] {display: none;}

/* Let the original one-shot badge flash finish before revealing the names.
   The renderer uses the battle clock, so pause and speed changes stay in sync. */
.pvp-battlefield.is-environment-card-badge-entering .pvp-team-name,
.pvp-battlefield.is-team-labels-preparing .pvp-team-name {
  visibility: hidden;
}

.pvp-round-counter {
  position: absolute;
  z-index: 200;
  top: 4px;
  right: 18px;
  display: grid;
  min-width: 62px;
  padding: 8px 10px;
  border: 1px solid #dfe3e9;
  border-radius: 0;
  background: rgb(255 255 255 / 88%);
  text-align: center;
  box-shadow: 0 8px 22px rgb(62 75 94 / 8%);
}

.pvp-round-counter strong {
  margin: 0;
  color: #262a31;
  font: 800 19px/1.05 Bahnschrift, "Arial Narrow", sans-serif;
  letter-spacing: 0.04em;
}

.pvp-recovery {
  position: absolute;
  z-index: 240;
  left: 50%;
  top: 50%;
  display: grid;
  width: min(292px, calc(100% - 32px));
  gap: 8px;
  padding: 18px;
  border: 1px solid #e3e6eb;
  color: #303641;
  background: rgb(255 255 255 / 97%);
  box-shadow: 0 18px 48px rgb(40 48 65 / 20%);
  text-align: center;
  transform: translate(-50%, -50%);
}

.pvp-recovery[hidden] {
  display: none;
}

.pvp-recovery > strong {
  color: #d94f78;
  font-size: 15px;
}

.pvp-recovery > p {
  margin: 0;
  color: #6e7580;
  font-size: 11px;
  line-height: 1.55;
}

.pvp-recovery__actions {
  display: flex;
  justify-content: center;
  gap: 8px;
  margin-top: 3px;
}

.pvp-recovery__actions button {
  min-width: 78px;
  min-height: 36px;
  padding: 0 12px;
  border: 1px solid #dfe3e9;
  color: #68717d;
  background: #fff;
  cursor: pointer;
  font-size: 12px;
  font-weight: 750;
}

.pvp-settlement {
  position: absolute;
  z-index: 280;
  inset: 0;
  display: grid;
  place-items: center;
  padding: max(22px, env(safe-area-inset-top)) 18px
    max(22px, env(safe-area-inset-bottom));
  overflow: hidden;
  isolation: isolate;
  color: #fa7298;
  background: rgb(247 248 250 / 94%);
  backdrop-filter: blur(5px);
}

.pvp-settlement[hidden] {
  display: none;
}

.pvp-settlement__card {
  position: relative;
  display: grid;
  width: min(326px, 100%);
  justify-items: center;
  padding: 26px 20px 20px;
  border: 1px solid #fa7298;
  border-radius: 0;
  color: #2f3137;
  background: rgb(255 255 255 / 97%);
  box-shadow:
    inset 0 4px #fa7298,
    0 18px 48px rgb(45 52 65 / 16%);
  text-align: center;
  animation: pvp-settlement-enter 320ms cubic-bezier(0.2, 0.72, 0.24, 1) both;
}

.pvp-settlement__header {
  position: sticky;
  top: 0;
  z-index: 2;
  display: flex;
  align-items: center;
  justify-content: center;
  width: calc(100% + 40px);
  min-height: 56px;
  margin: -26px -20px 0;
  padding: 12px 52px;
  background: #fff;
  box-shadow: inset 0 4px #fa7298;
}

.pvp-settlement__header > small {
  color: #e85c85;
  font-size: 10px;
  font-weight: 800;
  letter-spacing: 0.22em;
}

.pvp-settlement__close {
  position: absolute;
  top: 6px;
  right: 6px;
  display: grid;
  width: 44px;
  height: 44px;
  place-items: center;
  padding: 0;
  border: 1px solid #f2d3dc;
  border-radius: 0;
  color: #df527a;
  background: #fff;
  font-size: 25px;
  line-height: 1;
  cursor: pointer;
}

.pvp-settlement__mark {
  display: grid;
  width: 72px;
  height: 72px;
  margin-top: 15px;
  place-items: center;
  border: 1px solid #fa7298;
  border-radius: 0;
  font-size: 34px;
  font-weight: 900;
  line-height: 1;
}

.pvp-settlement.is-victory .pvp-settlement__mark {
  color: #fff;
  background: #fa7298;
  box-shadow: 0 8px 20px rgb(250 114 152 / 24%);
}

.pvp-settlement.is-defeat .pvp-settlement__mark {
  color: #e85c85;
  background: #fff2f6;
  box-shadow: 0 8px 20px rgb(250 114 152 / 14%);
}

.pvp-settlement__card h3 {
  margin: 20px 0 0;
  font-size: 30px;
  line-height: 1;
  letter-spacing: 0.06em;
  color: #2f3137;
}

.pvp-settlement__card > p {
  margin: 12px 0 0;
  font-size: 11px;
  line-height: 1.6;
}

.pvp-settlement__card > p {
  color: #777d87;
}

.pvp-settlement__power {
  display: grid;
  width: 100%;
  grid-template-columns: repeat(2, minmax(0, 1fr));
  margin: 18px 0 0;
  border: 1px solid #f2d3dc;
  background: #fff8fa;
}

.pvp-settlement__power > div {
  display: grid;
  gap: 4px;
  padding: 11px 6px;
}

.pvp-settlement__power > div + div {
  border-left: 1px solid #f2d3dc;
}

.pvp-settlement__power dt,
.pvp-settlement__power dd {
  margin: 0;
}

.pvp-settlement__power dt {
  color: #9297a0;
  font-size: 9px;
}

.pvp-settlement__power dd {
  color: #353941;
  font: 800 17px/1 Bahnschrift, "Arial Narrow", sans-serif;
}

.pvp-settlement.is-victory .pvp-settlement__power dd:first-letter {
  color: inherit;
}

.pvp-settlement__detail {
  min-height: 18px;
}

.pvp-settlement__actions {
  display: grid;
  width: 100%;
  gap: 8px;
  margin-top: 16px;
}

.pvp-settlement__actions.has-replay {
  grid-template-columns: repeat(2, minmax(0, 1fr));
}

.pvp-settlement__actions.has-player-actions {
  grid-template-columns: repeat(2, minmax(0, 1fr));
}

.pvp-settlement__actions button {
  width: 100%;
  height: 44px;
  border: 1px solid #fa7298;
  border-radius: 0;
  color: #df527a;
  background: #fff;
  cursor: pointer;
  font-size: 12px;
  font-weight: 800;
}

.pvp-settlement__actions #pvp-settlement-replay,
.pvp-settlement__actions #pvp-settlement-rematch {
  color: #fff;
  background: #fa7298;
}

.pvp-settlement__actions button:disabled,
.pvp-settlement__close:disabled {
  cursor: wait;
  opacity: 0.64;
}

.pvp-settlement__actions button:focus-visible,
.pvp-settlement__close:focus-visible {
  outline: 2px solid #fa7298;
  outline-offset: 2px;
}

@media (max-height: 560px) {
  .pvp-settlement {
    place-items: start center;
    overflow-x: hidden;
    overflow-y: auto;
  }
}

@keyframes pvp-settlement-enter {
  from {
    opacity: 0;
    transform: translateY(16px) scale(0.97);
  }
  to {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
}

#pvp-recovery-retry {
  border-color: #ff8caf;
  color: #ee618c;
}

.pvp-preload {
  position: absolute;
  inset: 0;
  z-index: 2000;
  display: grid;
  place-items: center;
  padding: 20px;
  background: #fff;
}

.pvp-preload[hidden] { display: none; }
.pvp-preload__card {
  display: grid;
  width: min(100%, 280px);
  gap: 16px;
  color: #303641;
  text-align: center;
}
.pvp-preload__card strong { font-size: 22px; }
.pvp-preload__card p { margin: 0; font-size: 13px; }
.pvp-preload__card progress {
  display: block;
  width: 100%;
  height: 10px;
  overflow: hidden;
  border: 1px solid #5d6065;
  border-radius: 0;
  appearance: none;
  -webkit-appearance: none;
  background: #414449;
  accent-color: #fa7298;
}
.pvp-preload__card progress::-webkit-progress-bar {
  border-radius: 0;
  background: #414449;
}
.pvp-preload__card progress::-webkit-progress-value {
  border-radius: 0;
  background: #fa7298;
}
.pvp-preload__card progress::-moz-progress-bar {
  border-radius: 0;
  background: #fa7298;
}
.pvp-preload__card button {
  justify-self: center;
  width: 100px;
  min-height: 44px;
  border: 1px solid #fa7298;
  color: #df527a;
  background: #fff;
  cursor: pointer;
}
.pvp-preload__card button:focus-visible { outline: 2px solid #fa7298; outline-offset: 2px; }

.pvp-team-grid {
  position: absolute;
  inset: 0;
  pointer-events: none;
}

.pvp-environment-background-layer {
  position: absolute;
  z-index: 1;
  inset: 0;
  overflow: hidden;
  visibility: hidden;
  pointer-events: none;
}

.pvp-environment-background-layer.is-visible {
  visibility: visible;
}

.pvp-environment-background-layer canvas {
  position: absolute;
  inset: 0;
  display: block;
  width: 100%;
  height: 100%;
  background: transparent;
  pointer-events: none;
}

.pvp-environment-foreground-layer {
  position: absolute;
  /* IPA battleAnimationLayer (500) remains above every partner/player layer
     state, but below this project's transient skill/cannon layer (170). */
  z-index: 160;
  inset: 0;
  overflow: hidden;
  visibility: hidden;
  pointer-events: none;
}

.pvp-environment-foreground-layer.is-visible {
  visibility: visible;
}

.pvp-environment-foreground-layer canvas {
  position: absolute;
  inset: 0;
  display: block;
  width: 100%;
  height: 100%;
  background: transparent;
  pointer-events: none;
}

.pvp-environment-badge-effect-layer {
  position: absolute;
  /* IPA BAForEvrCommonEff nodes use battleAnimationLayer z600/650/700: above
     the persistent environment field and fighters, below transient skills. */
  z-index: 165;
  inset: 0;
  overflow: hidden;
  visibility: hidden;
  pointer-events: none;
}

.pvp-environment-badge-effect-layer.is-visible {
  visibility: visible;
}

.pvp-environment-badge-effect-layer canvas {
  position: absolute;
  inset: 0;
  display: block;
  width: 100%;
  height: 100%;
  background: transparent;
  pointer-events: none;
}

.pvp-environment-card-badge {
  position: absolute;
  /* IPA BAForEvrCommonEff.lua renders DB_Skill_card.card_s at its original
     138px design width, then applies g_fScaleX (battle width / 640).  A fixed
     48px thumbnail is therefore not the official battle presentation. */
  z-index: 165;
  width: 21.5625%;
  /* Populated DOM nodes are a load-failure fallback.  Keep them invisible
     while the IPA entrance runs and reveal them only if the canvas fails. */
  visibility: hidden;
  pointer-events: none;
}

.pvp-environment-card-badge[hidden] {
  display: none;
}

.pvp-environment-card-badge.is-opponent {
  /* Coordinates are shared with the official canvas in app.js. */
  transform: translate(-50%, -50%) scaleX(-1);
}

.pvp-environment-card-badge.is-player {
  transform: translate(-50%, -50%);
}

.pvp-environment-card-badge img {
  display: block;
  width: 100%;
  height: 100%;
  object-fit: contain;
}

/* Keep the exact-size card_s DOM as a fail-safe only.  Once the official IPA
   0_1/0_2/0_3 composition is live, that canvas draws both card_s copies. */
.pvp-battlefield.has-environment-card-badge-fallback
  .pvp-environment-card-badge {
  visibility: visible;
}

.pvp-battlefield.has-official-environment-card-badges
  .pvp-environment-card-badge {
  visibility: hidden;
}

.pvp-fighter {
  --pvp-status-bottom: 124px;
  --pvp-status-stack-step: 18px;
  position: absolute;
  z-index: var(--fighter-z);
  left: var(--slot-x);
  top: var(--slot-y);
  width: 1px;
  height: 1px;
  contain: layout style;
  pointer-events: auto;
  cursor: pointer;
  touch-action: manipulation;
  -webkit-tap-highlight-color: transparent;
}

.pvp-fighter.has-official-action-module {
  --pvp-status-bottom: 76px;
}

.pvp-fighter:focus {
  outline: 0;
}

.pvp-fighter.is-selected .pvp-fighter__art,
.pvp-fighter:focus-visible .pvp-fighter__art {
  outline: 2px solid var(--pvp-accent);
  outline-offset: 2px;
}

.pvp-fighter.is-controlled .pvp-fighter__art {
  opacity: 0.56;
  filter: grayscale(0.42) drop-shadow(0 8px 8px rgb(30 43 58 / 16%));
}



.pvp-fighter.is-lost .pvp-fighter__art {
  filter:
    sepia(0.48)
    saturate(1.38)
    hue-rotate(338deg)
    drop-shadow(0 0 10px rgb(211 149 62 / 58%));
}



.pvp-fighter.is-skill-target {
  z-index: 110;
}



.pvp-fighter.is-buffed {
  z-index: 115;
}

.pvp-fighter.is-buffed:not(.is-official-cannon-buffed)::after {
  position: absolute;
  left: -54px;
  bottom: -8px;
  width: 108px;
  height: 92px;
  content: "";
  background: radial-gradient(
    ellipse at center bottom,
    rgb(255 225 105 / 42%),
    rgb(255 111 157 / 12%) 52%,
    transparent 72%
  );
  animation: pvp-buff-pulse 620ms ease-in-out both;
}

@keyframes pvp-buff-pulse {
  0%, 100% {
    opacity: 0;
    transform: scale(0.72);
  }
  45% {
    opacity: 1;
    transform: scale(1.08);
  }
}

.pvp-fighter__motion,
.pvp-fighter__pose {
  position: absolute;
  inset: 0;
  width: 1px;
  height: 1px;
  transform-origin: 50% 100%;
  will-change: transform;
}

.pvp-fighter__art {
  --pvp-facing: 1;
  --pvp-art-scale: 1;
  position: absolute;
  left: 0;
  bottom: 0;
  display: block;
  width: 108px;
  height: 128px;
  max-width: none;
  max-height: none;
  object-fit: contain;
  object-position: center bottom;
  transform: translate(-50%, 0) scaleX(var(--pvp-facing)) scale(var(--pvp-art-scale));
  transform-origin: 50% 100%;
  filter: drop-shadow(0 8px 8px rgb(30 43 58 / 16%));
  animation: pvp-art-idle var(--pvp-idle-duration) ease-in-out infinite;
  will-change: transform;
}

.pvp-fighter__art.is-official-action-module {
  z-index: 1;
  bottom: var(--pvp-action-offset-y, -26.97px);
  width: auto;
  height: auto;
  object-fit: fill;
  transform: translate(-50%, 0) scaleX(var(--pvp-facing))
    scale(var(--pvp-ipa-scale-x)) scale(var(--pvp-art-scale));
  filter: none;
  animation: none;
}

.pvp-fighter--opponent .pvp-fighter__art {
  --pvp-facing: -1;
}

.pvp-fighter--opponent .pvp-fighter__art.is-official-action-module {
  --pvp-facing: 1;
}

.pvp-fighter:nth-child(2n) .pvp-fighter__art {
  animation-delay: -640ms;
}

.pvp-fighter:nth-child(3n) .pvp-fighter__art {
  animation-delay: -1180ms;
}

.pvp-fighter__health {
  --pvp-health-ratio: 1;
  position: absolute;
  z-index: 6;
  top: 5px;
  left: -38px;
  box-sizing: border-box;
  width: 76px;
  height: 6px;
  overflow: hidden;
  border: 1px solid rgb(255 255 255 / 94%);
  border-radius: 1px;
  background: rgb(58 63 71 / 34%);
  box-shadow: 0 1px 3px rgb(30 43 58 / 24%);
  pointer-events: none;
}

.pvp-fighter.has-official-action-module .pvp-fighter__health {
  top: var(--pvp-ipa-health-top);
}

.pvp-fighter__health-fill {
  display: block;
  width: 100%;
  height: 100%;
  background: linear-gradient(90deg, #ff789f, #ff4f82);
  transform: scaleX(var(--pvp-health-ratio));
  transform-origin: left center;
}

.pvp-fighter.is-defeated .pvp-fighter__art {
  opacity: 0.34;
  filter: grayscale(0.82) drop-shadow(0 5px 5px rgb(30 43 58 / 12%));
}

.pvp-fighter.is-defeated .pvp-fighter__health {
  background: rgb(58 63 71 / 46%);
}

.pvp-fighter-inspector {
  position: absolute;
  z-index: 205;
  display: grid;
  width: 264px;
  height: 170px;
  grid-template-rows: 27px minmax(0, 1fr) 64px;
  padding: 8px 9px;
  overflow: hidden;
  border: 1px solid #e1e4e9;
  border-radius: 0;
  color: #2d3137;
  background: rgb(255 255 255 / 94%);
  box-shadow: 0 8px 24px rgb(62 75 94 / 10%);
  pointer-events: none;
}

.pvp-fighter-inspector[hidden] {
  display: none;
}

.pvp-fighter-inspector.is-opponent {
  top: 8px;
  left: 8px;
}

.pvp-fighter-inspector.is-player {
  bottom: max(18px, env(safe-area-inset-bottom));
  left: 86px;
  width: 218px;
}

.pvp-fighter-inspector header {
  display: flex;
  min-width: 0;
  align-items: baseline;
  gap: 6px;
}

.pvp-fighter-inspector header small,
.pvp-fighter-inspector header strong {
  display: block;
  min-width: 0;
  overflow: hidden;
  text-overflow: ellipsis;
  white-space: nowrap;
}

.pvp-fighter-inspector header small {
  flex: 0 0 auto;
  color: #ff6f9d;
  font-size: 8px;
  font-weight: 800;
}

.pvp-fighter-inspector header strong {
  flex: 1 1 auto;
  font-size: 12px;
}

.pvp-fighter-inspector dl {
  display: grid;
  min-width: 0;
  grid-template-columns: repeat(2, minmax(0, 1fr));
  grid-template-rows: repeat(4, minmax(0, 1fr));
  gap: 2px 8px;
  margin: 0;
}

.pvp-fighter-inspector dl > .is-rage-coefficient dd {
  color: #ff5f91;
}

.pvp-fighter-inspector dl > div {
  display: flex;
  min-width: 0;
  align-items: baseline;
  justify-content: space-between;
  gap: 3px;
}

.pvp-fighter-inspector dt,
.pvp-fighter-inspector dd {
  min-width: 0;
  margin: 0;
  font: 650 9px/1.2 system-ui, sans-serif;
  white-space: nowrap;
}

.pvp-fighter-inspector dt {
  overflow: hidden;
  color: #858b94;
  text-overflow: ellipsis;
}

.pvp-fighter-inspector dd {
  flex: 0 0 auto;
  color: #262a30;
  font-weight: 800;
}

.pvp-fighter-inspector__statuses {
  display: flex;
  min-width: 0;
  align-items: center;
  gap: 6px;
  overflow: hidden;
  border-top: 1px solid #edf0f4;
  padding-top: 4px;
}

.pvp-fighter-inspector__status-label {
  flex: 0 0 auto;
  color: #858b94;
  font: 750 9px/1 system-ui, sans-serif;
}

.pvp-fighter-inspector__status-list {
  display: flex;
  min-width: 0;
  max-height: 58px;
  flex: 1 1 auto;
  flex-wrap: wrap;
  align-content: flex-start;
  gap: 4px;
  overflow-y: auto;
  overflow-x: hidden;
  pointer-events: auto;
  touch-action: pan-y;
  overscroll-behavior: contain;
}

.pvp-fighter-inspector__status {
  display: block;
  min-width: 0;
  flex: 0 0 auto;
  max-width: 100%;
  padding: 3px 5px;
  border: 1px solid #e4e7eb;
  color: #737a84;
  background: #f7f8fa;
  font: 800 8px/1.3 system-ui, sans-serif;
  white-space: normal;
  overflow-wrap: anywhere;
}

.pvp-fighter-inspector__status.is-danger {
  border-color: #ff9bb8;
  color: #e7507d;
  background: #fff1f5;
}

.pvp-fighter-inspector__status.is-boost {
  border-color: #ffd277;
  color: #b87312;
  background: #fff8e7;
}

.pvp-fighter-inspector__status.is-immune {
  border-color: #9fd9f1;
  color: #3986ad;
  background: #edf9ff;
}

@keyframes pvp-art-idle {
  0%, 100% {
    transform: translate(-50%, 0) scaleX(var(--pvp-facing)) scale(var(--pvp-art-scale));
  }
  50% {
    transform: translate(-50%, -4px) scaleX(var(--pvp-facing)) scale(var(--pvp-art-scale));
  }
}

.pvp-player-effect-layer,
.pvp-effect-layer,
.pvp-impact-layer {
  position: absolute;
  inset: 0;
  pointer-events: none;
}

.pvp-player-effect-layer {
  visibility: hidden;
}

.pvp-player-effect-layer.is-visible {
  visibility: visible;
}

.pvp-player-effect-layer canvas {
  position: absolute;
  z-index: 90;
  inset: 0;
  display: block;
  width: 100%;
  height: 100%;
}

.pvp-effect-layer {
  z-index: 170;
  visibility: hidden;
  overflow: hidden;
}

.pvp-effect-layer.is-visible {
  visibility: visible;
}

.pvp-effect-layer canvas {
  position: absolute;
  inset: 0;
  display: block;
  width: 100%;
  height: 100%;
}

#pvp-cannon-effect-canvas {
  z-index: 1;
}

#pvp-rage-effect-canvas {
  z-index: 2;
}

.pvp-effect-layer.is-fallback::before {
  position: absolute;
  left: 50%;
  top: 51%;
  width: 250px;
  height: 250px;
  content: "";
  background: radial-gradient(
    circle,
    rgb(255 255 255 / 92%) 0 12%,
    rgb(255 111 157 / 24%) 34%,
    rgb(114 189 232 / 12%) 54%,
    transparent 72%
  );
  opacity: 0.72;
  transform: translate(-50%, -50%) scale(var(--rage-scale, 0.2));
  transform-origin: center;
}

.pvp-cannon-shot {
  position: absolute;
  display: block;
  height: 4px;
  border-radius: 2px;
  background: linear-gradient(90deg, #fff, #7ac8ee 38%, #ff719f 74%, transparent);
  box-shadow: 0 0 12px rgb(91 181 229 / 80%);
  opacity: var(--shot-opacity, 0);
  transform: rotate(var(--shot-angle)) scaleX(var(--shot-progress, 0));
  transform-origin: left center;
}

.pvp-impact-layer {
  z-index: 180;
}

.pvp-environment-card-reveal {
  --environment-card-opacity: 0;
  --environment-card-scale: 0.86;
  position: absolute;
  z-index: 12;
  inset: 0;
  display: grid;
  place-content: center;
  justify-items: center;
  gap: 4px;
  overflow: hidden;
  opacity: var(--environment-card-opacity);
}

.pvp-environment-card-reveal::before {
  position: absolute;
  inset: 0;
  content: "";
  background:
    linear-gradient(108deg, transparent 8%, rgb(164 100 31 / 18%) 46%, transparent 84%),
    radial-gradient(circle at 50% 45%, rgb(255 225 153 / 22%), transparent 48%);
}

.pvp-environment-card-reveal[data-effect-kind="after_own_turn_max_hp_heal"]::before {
  background:
    linear-gradient(112deg, transparent 8%, rgb(123 199 235 / 18%) 46%, transparent 84%),
    radial-gradient(circle at 50% 45%, rgb(255 198 224 / 24%), transparent 50%);
}

.pvp-environment-card-reveal__card {
  position: relative;
  width: min(48vw, 210px);
  transform: translateY(-38px) scale(var(--environment-card-scale));
  transform-origin: center;
}

.pvp-environment-card-reveal__card img {
  display: block;
  width: 100%;
  height: auto;
  filter: drop-shadow(0 12px 18px rgb(76 42 5 / 36%));
}

.pvp-environment-card-reveal__copy {
  position: relative;
  display: grid;
  justify-items: center;
  gap: 2px;
  margin-top: -44px;
  padding: 5px 12px;
  border: 1px solid rgb(255 230 168 / 78%);
  color: #fff;
  background: rgb(112 67 20 / 82%);
  box-shadow: 0 5px 16px rgb(66 34 4 / 24%);
}

.pvp-environment-card-reveal__copy strong {
  font-size: 13px;
  line-height: 1.15;
}

.pvp-environment-card-reveal__copy small {
  color: #ffe4a8;
  font-size: 9px;
  font-weight: 800;
}

.pvp-environment-card-reveal[data-effect-kind="after_own_turn_max_hp_heal"]
  .pvp-environment-card-reveal__copy {
  border-color: rgb(205 239 255 / 84%);
  color: #fff;
  background: rgb(76 130 167 / 84%);
}

.pvp-environment-card-reveal[data-effect-kind="after_own_turn_max_hp_heal"]
  .pvp-environment-card-reveal__copy small {
  color: #ffe1f0;
}

.pvp-effect-layer.is-environment-card::after {
  position: absolute;
  z-index: 3;
  inset: 0;
  content: "";
  background: linear-gradient(180deg, rgb(86 48 11 / 8%), rgb(210 151 62 / 13%));
  mix-blend-mode: multiply;
  pointer-events: none;
}

.pvp-effect-layer.is-environment-card-heal::after {
  background: linear-gradient(180deg, rgb(158 218 246 / 9%), rgb(255 188 221 / 13%));
  mix-blend-mode: screen;
}

.pvp-impact {
  --impact-x: 50%;
  --impact-y: 50%;
  position: absolute;
  left: var(--impact-x);
  top: var(--impact-y);
  width: 0;
  height: 0;
  opacity: 0;
}

.pvp-impact.is-visible {
  opacity: var(--impact-opacity, 1);
}

.pvp-impact i {
  position: absolute;
  left: -62px;
  top: -2px;
  width: 124px;
  height: 4px;
  background: linear-gradient(90deg, transparent, #ffffff 24%, var(--pvp-accent) 54%, transparent);
  box-shadow: 0 0 11px rgb(255 111 157 / 68%);
  transform: rotate(34deg) scaleX(var(--impact-scale, 1));
  transform-origin: 50% 50%;
}

.pvp-impact i:nth-child(2) {
  background: linear-gradient(90deg, transparent, #ffffff 24%, var(--pvp-blue) 54%, transparent);
  box-shadow: 0 0 11px rgb(114 189 232 / 68%);
  transform: rotate(-34deg) scaleX(var(--impact-scale, 1));
}

.pvp-impact i:nth-child(3) {
  left: -42px;
  width: 84px;
  transform: rotate(90deg) scaleX(var(--impact-scale-small, 1));
}

.pvp-impact strong {
  position: absolute;
  left: 0;
  top: -34px;
  color: #ff5f91;
  font: 900 18px/1 Bahnschrift, "Arial Narrow", sans-serif;
  letter-spacing: 0.02em;
  text-shadow: 0 1px #fff, 0 0 8px #fff;
  white-space: nowrap;
  transform: translate(-50%, var(--impact-lift, 0));
}

/* Floating status copy contains no impact rays. Keep it close to the target
   while damage numbers retain their original combat-readable offset. */
.pvp-impact:not(:has(i)) strong {
  top: -18px;
}

.pvp-speed,
.pvp-skip {
  position: absolute;
  z-index: 220;
  bottom: max(18px, env(safe-area-inset-bottom));
  min-width: 62px;
  height: 42px;
  padding: 0 14px;
  border: 1px solid #dfe3e9;
  border-radius: 0;
  background: rgb(255 255 255 / 92%);
  color: #6f7680;
  font: 800 15px/40px system-ui, sans-serif;
  box-shadow: 0 8px 22px rgb(62 75 94 / 10%);
  cursor: pointer;
}

.pvp-speed {
  left: 18px;
  color: #4f7891;
}

.pvp-skip {
  right: 18px;
  border-color: #ff8caf;
  color: #ff6695;
}

.pvp-speed:active,
.pvp-skip:active {
  transform: translateY(1px);
}

.pvp-speed:focus-visible,
.pvp-skip:focus-visible {
  outline: 2px solid #ff6f9d;
  outline-offset: 2px;
}

.pvp-battlefield[aria-busy="true"] .pvp-team-grid,
.pvp-battlefield[aria-busy="true"] .pvp-player-effect-layer,
.pvp-battlefield[aria-busy="true"] .pvp-effect-layer,
.pvp-battlefield[aria-busy="true"] .pvp-impact-layer {
  opacity: 0;
}

@media (max-height: 700px) {
  .pvp-round-counter {
    top: 4px;
  }
}

@media (max-width: 375px) {
  .pvp-round-counter {
    right: 8px;
    min-width: 58px;
    padding: 8px;
  }

  .pvp-fighter-inspector.is-opponent {
    left: 8px;
    width: calc(100% - 116px);
  }

  .pvp-fighter-inspector.is-player {
    bottom: max(72px, calc(72px + env(safe-area-inset-bottom)));
    left: 8px;
    width: calc(100% - 16px);
  }

  .pvp-fighter-inspector dl {
    gap: 2px 5px;
  }

  .pvp-speed,
  .pvp-skip {
    bottom: max(12px, env(safe-area-inset-bottom));
    min-width: 58px;
    padding: 0 11px;
  }

  .pvp-speed {
    left: 12px;
  }

  .pvp-skip {
    right: 12px;
  }
}

@media (prefers-reduced-motion: reduce) {
  .pvp-fighter__art {
    animation: none;
  }
}
.pvp-effect-layer[data-rage-cast-label]::after {
  content: attr(data-rage-cast-label);
  position: absolute;
  top: 17%;
  left: 50%;
  transform: translateX(-50%);
  padding: 6px 12px;
  background: rgb(24 20 12 / 88%);
  color: #ffe395;
  border: 1px solid #dcb75a;
  font-size: 15px;
  font-weight: 700;
  white-space: nowrap;
  pointer-events: none;
  z-index: 2;
}

.pvp-burn-effect {
  position: absolute;
  /* Drawing buffer covers the source design area; art uses g_fScaleX only. */
  width: calc(640px * var(--pvp-ipa-scale-x, 1));
  height: calc(960px * var(--pvp-ipa-scale-x, 1));
  left: 0;
  top: 0;
  transform: translate(-50%, -50%);
  pointer-events: none;
  z-index: 8;
}

.pvp-fighter__status-labels { position:absolute; z-index:12; left:0; bottom:var(--pvp-status-bottom); transform:translateX(-50%); width:112px; display:flex; flex-wrap:wrap; justify-content:center; gap:2px; pointer-events:none; }
.pvp-fighter__status-labels[hidden] { display:none; }
.pvp-fighter__status-labels span { padding:2px 4px; font-size:9px; line-height:1.2; font-weight:800; white-space:nowrap; color:white; background:#cf5079; border:1px solid #ffb7cd; }
.pvp-fighter__status-labels span[data-tone="boost"], .pvp-fighter__status-labels span[data-tone="positive"] { background:#2c8a79; border-color:#a1e1c9; }

.pvp-overlay-toggle { position: absolute; z-index: 221; right: 18px; bottom: calc(max(18px, env(safe-area-inset-bottom)) + 50px); min-width: 62px; height: 30px; border: 1px solid #dfe3e9; background: rgb(255 255 255 / 92%); color: #6f7680; font: 700 12px system-ui,sans-serif; cursor: pointer; }
.pvp-battlefield.is-overlay-hidden .pvp-fighter__status-labels,
.pvp-battlefield.is-overlay-hidden .pvp-team-name,
.pvp-battlefield.is-overlay-hidden .pvp-round-counter,
.pvp-battlefield.is-overlay-hidden .pvp-quality-toggle,
.pvp-battlefield.is-overlay-hidden .pvp-speed,
.pvp-battlefield.is-overlay-hidden .pvp-skip { visibility: hidden; pointer-events: none; }
@media (max-width: 375px) { .pvp-overlay-toggle { right: 12px; bottom: calc(max(12px, env(safe-area-inset-bottom)) + 50px); min-width: 58px; } }
.pvp-battlefield.is-overlay-hidden .pvp-overlay-toggle { bottom:max(4px, env(safe-area-inset-bottom)); }

.pvp-battlefield:has(.has-campaign-result:not([hidden])) > .pvp-overlay-toggle { visibility: hidden; }

/* Quality follows the battle overlay visibility switch. */
.pvp-quality-toggle { position: absolute; z-index: 221; left: 18px; bottom: calc(max(18px, env(safe-area-inset-bottom)) + 50px); min-width: 62px; height: 30px; border: 1px solid #dfe3e9; background: rgb(255 255 255 / 92%); color: #6f7680; font: 700 12px system-ui,sans-serif; cursor: pointer; }
.pvp-quality-toggle:focus-visible { outline: 2px solid #f174ab; outline-offset: 2px; }
@media (max-width: 375px) { .pvp-quality-toggle { left: 12px; bottom: calc(max(12px, env(safe-area-inset-bottom)) + 50px); min-width: 58px; } }
.pvp-battlefield:has(.has-campaign-result:not([hidden])) > .pvp-quality-toggle { visibility: hidden; }

/* Both columns share exact button bounds and an 8px vertical gap. */
.pvp-speed,
.pvp-skip,
.pvp-overlay-toggle,
.pvp-quality-toggle {
  box-sizing: border-box;
  width: 62px;
  height: 42px;
  padding: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  line-height: 1;
}
@media (max-width: 375px) {
  .pvp-speed,
  .pvp-skip,
  .pvp-overlay-toggle,
  .pvp-quality-toggle { width: 58px; }
}
